adrenak/scene-switcher — explained in plain English
Analysis updated 2026-05-18
Switch between game scenes instantly using a right click menu inside the Unity Scene View.
Set up a custom list of frequently used scenes with drag and drop in a setup wizard.
Avoid losing unsaved work with a built in save prompt before switching scenes.
| adrenak/scene-switcher | alenvelocity/waketoxbox | autofac/autofac.extras.nhibernate | |
|---|---|---|---|
| Stars | 6 | 6 | 6 |
| Language | C# | C# | C# |
| Last pushed | — | — | 2026-05-20 |
| Maintenance | — | — | Maintained |
| Setup difficulty | easy | moderate | moderate |
| Complexity | 1/5 | 3/5 | 2/5 |
| Audience | developer | general | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires Unity 2020.1 or newer.
Scene Switcher is a small editor tool for Unity, the game development software, that makes it faster to jump between different scenes while you are building a game. Instead of hunting through your project folders every time you want to open a different level or screen, you set up your scene list once and then pull up a quick menu right inside the Scene View. You open the menu with a keyboard and mouse combination, either Ctrl+Alt+Right Click or Ctrl+Shift+Right Click, and you can choose which one you prefer. A setup wizard under Tools then Scene Switcher lets you drag and drop the scenes you want into a list. The active scene is marked with a checkmark in the menu so you always know where you are. Before switching, Unity will ask whether to save, not save, or cancel, so you do not lose unsaved work by accident, and the tool will not let you switch scenes while the game is running in Play Mode. The tool works with Unity version 2020.1 or newer. It can be installed as a package by adding a line to your project's manifest file, either pointing at a specific version tag, at a branch that is kept updated automatically, or at a local copy on your own computer for development. Settings you configure are saved automatically inside your project. The project is released under the MIT license, and the author shares contact links on their website, LinkedIn, GitHub, and Twitter.
A Unity Editor tool that lets you quickly jump between game scenes using a keyboard shortcut menu instead of digging through project folders.
Mainly C#. The stack also includes C#, Unity.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Don't trust strangers blindly. Verify against the repo.