andrewrk/math3d-rs — explained in plain English
Analysis updated 2026-08-04 · repo last pushed 2015-02-01
Handle 3D object transformations in a Rust game engine.
Build a 3D visualization tool that needs matrix math.
Add vector and matrix operations to a graphics-heavy Rust project without writing the math yourself.
| andrewrk/math3d-rs | adsharma/ast-grep | codeitlikemiley/antigravity-sdk-rust | |
|---|---|---|---|
| Stars | 3 | 3 | 3 |
| Language | Rust | Rust | Rust |
| Last pushed | 2015-02-01 | — | — |
| Maintenance | Dormant | — | — |
| Setup difficulty | easy | easy | hard |
| Complexity | 2/5 | 3/5 | 4/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
No README is included, so you will need to read the source code to understand the API and usage.
Math3d-rs is a Rust project that provides computer-graphics matrix calculations. Based on the repository description, it aims to make 3D math approachable for people who might not be math experts. The repository does not include a README with further documentation, so details are limited. However, the purpose is clear from the project description: it offers the mathematical building blocks commonly used in 3D graphics, such as matrix operations, in a straightforward way. Someone working on a game, a 3D visualization, or another graphics-heavy project in Rust might reach for this when they need to handle things like transforming objects in 3D space. It is aimed at developers who want the math handled for them without needing to become experts in the underlying calculations. Because the documentation is sparse, you would need to look at the code itself to understand the full scope of what is included and how to use it.
A Rust library that handles the matrix and vector math commonly needed for 3D graphics, aimed at developers who want the calculations done for them.
Mainly Rust. The stack also includes Rust.
Dormant — no commits in 2+ years (last push 2015-02-01).
Setup difficulty is rated easy, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Don't trust strangers blindly. Verify against the repo.