Automate repetitive combat and card management in Chaos Zero Nightmare.
Let the tool auto navigate branching level paths toward rest points or bosses.
Export a working configuration and share it with other players as a text code.
Browse and adopt configurations other players uploaded that had high win rates.
| baoxin1100/ok-kes | happy-chen-ch/text_classification | liuluhaixiu/davinci-autoedit-agent | |
|---|---|---|---|
| Stars | 79 | 79 | 79 |
| Language | Python | Python | Python |
| Setup difficulty | easy | hard | moderate |
| Complexity | 2/5 | 4/5 | 3/5 |
| Audience | general | researcher | vibe coder |
Figures from each repo's GitHub metadata at analysis time.
Prebuilt Windows executable is provided, running from source needs a conda environment with Python 3.12.
ok-kes is a Windows automation tool for a game called Chaos Zero Nightmare. It uses image recognition to watch the game screen and simulate normal keyboard and mouse input, rather than reading the game's memory or changing any of its files, and it can keep running in the background even if the game window is minimized or covered by other windows. The tool offers two main automated modes. An auto battle mode plays combat automatically by recognizing on screen prompts, following a player configured priority list for which cards to play, which cards to remove, duplicate, or upgrade, which main character to send out, which path to take through branching level nodes, and when to visit an in game shop to remove unwanted cards. It also detects when a resource needed to keep playing runs low and exits automatically. A second, more advanced automation mode handles a deeper game system called Kaos mode, managing card actions, choosing paths between rest points, events, and bosses, automatically visiting a recovery location when a stress meter maxes out, clearing save data between runs, and handling shop visits and a related search system. A semi automatic story mode simply skips through dialogue, letting you switch into full combat or Kaos automation whenever a relevant level starts. Configurations for either mode can be exported as a text code you can share with someone else, or imported from a code someone shares with you. Since a recent version, the tool can also anonymously upload your configuration and win rate to a shared online list, so you can browse and copy configurations from other players with strong results, without sharing any personal information, account details, screenshots, or IP address. It supports common 16:9 resolutions and both Simplified and Traditional Chinese game clients, with a setting to match the language your game is running in. The README includes a troubleshooting section covering antivirus false positives, display filters that can confuse the image recognition, and resolution settings. It is built in Python 3.12 on top of a shared open source framework called ok-script, which several other similar game automation tools for different games are also built on.
A Windows automation tool for the game Chaos Zero Nightmare that uses image recognition to auto-battle, manage cards, and navigate levels without reading memory or modifying game files.
Mainly Python. The stack also includes Python, ok-script.
No license information is stated in the README.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Don't trust strangers blindly. Verify against the repo.