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wtf is lcvr-controller-profiles?

daxcess/lcvr-controller-profiles — explained in plain English

Analysis updated 2026-08-14 · repo last pushed 2024-06-14

Audience · generalComplexity · 1/5DormantSetup · easy

TL;DR

Ready-made controller button layouts for the Lethal Company VR mod, so players get sensible mappings for their specific VR headset instead of awkward defaults. The project is now deprecated since the mod has built-in keybinds.

Mindmap

mindmap
  root((repo))
    What it does
      Controller button mappings
      Action-to-button layouts
      Hardware-specific fixes
    Use cases
      HTC Vive players
      HP Reverb G2 players
      Left-handed layouts
      Emote button binds
    Audience
      VR players
      Less common headsets
      Community contributors
    Tech stack
      Unity profiles
      GitHub hosting
      Mod integration
    Status
      Deprecated project
      Built-in keybinds now

Code map

Detail Auto

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filefunction / class

Why would anyone build with this?

REASON 1

Load a matching controller profile so your HTC Vive or HP Reverb G2 buttons map correctly in Lethal Company VR.

REASON 2

Switch to a left-handed button layout that feels natural for left-handed players.

REASON 3

Bind emotes to specific controller buttons for quick access during gameplay.

REASON 4

Remap actions to touchpads to reduce joystick wear on Valve Index controllers.

What's in the stack?

Unity EditorGitHub

How it stacks up

daxcess/lcvr-controller-profiles000madz000/rfid-attendance00kaku/gallery-slider-block
LanguageTypeScriptJavaScript
Last pushed2024-06-142024-07-222021-05-19
MaintenanceDormantDormantDormant
Setup difficultyeasyeasyeasy
Complexity1/52/52/5
Audiencegeneraldevelopergeneral

Figures from each repo's GitHub metadata at analysis time.

How do you spin it up?

Difficulty · easy Time to first run · 5min

Specify the profile name in the Lethal Company VR mod config and it downloads automatically from GitHub, no manual installation needed.

No license information is provided in this repository, so default copyright restrictions apply.

Wtf does this do

This repository provides ready-made controller configurations for the Lethal Company VR mod, letting players use different VR controllers comfortably. Instead of struggling with awkward default button mappings that don't fit your hardware, you can pick a profile that matches your specific controller and get a button layout that actually makes sense. Note that the project is now deprecated, as the mod has built-in keybind options that replace it. The mod works by downloading these profiles directly from the repository when you specify one in its configuration settings. Each profile maps game actions like jumping, sprinting, crouching, and interacting to specific physical buttons on a given controller. Some profiles also solve hardware-specific problems, such as preventing joystick wear on Valve Index controllers by remapping certain actions to touchpads. Players using less common VR headsets and controllers benefit most here. If you own an HTC Vive, HP Reverb G2, or Windows Mixed Reality headset, there's a profile tailored to your controller's button layout. There are also variants for left-handed players, people who want emotes bound to buttons, or folks who prefer pressing the grip sensor hard to interact with objects rather than a light touch. The collection includes profiles baked directly into the mod itself and optional ones hosted only on GitHub. Some optional profiles may not fully support physical interactions using the left hand, so there's a tradeoff for certain specialized layouts. The project is also community-driven, letting advanced users create custom profiles in the Unity Editor and submit them via pull request for others to download.

Yoink these prompts

Prompt 1
I use an HTC Vive controller for Lethal Company VR. Help me find and configure the right controller profile from the lcvr-controller-profiles repository so my buttons map correctly.
Prompt 2
I want to create a custom VR controller profile for Lethal Company VR using the Unity Editor. Walk me through the file format and structure used in the lcvr-controller-profiles repo so I can submit my own via pull request.
Prompt 3
My Valve Index joystick is wearing out from Lethal Company VR. Show me how to use a profile from lcvr-controller-profiles that remaps actions to the touchpad instead of the joystick.
Prompt 4
I'm left-handed and want to play Lethal Company VR comfortably. Find the left-handed variant profile in lcvr-controller-profiles and explain how to set it up in the mod config.

Frequently asked questions

wtf is lcvr-controller-profiles?

Ready-made controller button layouts for the Lethal Company VR mod, so players get sensible mappings for their specific VR headset instead of awkward defaults. The project is now deprecated since the mod has built-in keybinds.

Is lcvr-controller-profiles actively maintained?

Dormant — no commits in 2+ years (last push 2024-06-14).

What license does lcvr-controller-profiles use?

No license information is provided in this repository, so default copyright restrictions apply.

How hard is lcvr-controller-profiles to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is lcvr-controller-profiles for?

Mainly general.

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