kotlin/kmp-with-cocoapods-multitarget-xcode-sample — explained in plain English
Analysis updated 2026-07-19 · repo last pushed 2025-05-14
Build a fitness app for iPhone and Apple Watch that shares the same data and networking logic written once in Kotlin.
Set up an Xcode project that targets iOS, macOS, tvOS, and watchOS using a single shared Kotlin codebase.
Use this project as a template to configure CocoaPods to bridge Kotlin Multiplatform code into an Apple multi-target workflow.
| kotlin/kmp-with-cocoapods-multitarget-xcode-sample | jordansissel/ruby-sshkeyauth | mitchellh/virtuoso | |
|---|---|---|---|
| Stars | 35 | 35 | 32 |
| Language | Ruby | Ruby | Ruby |
| Last pushed | 2025-05-14 | 2023-05-02 | 2010-12-15 |
| Maintenance | Stale | Dormant | Dormant |
| Setup difficulty | hard | easy | moderate |
| Complexity | 4/5 | 2/5 | 2/5 |
| Audience | developer | ops devops | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires existing familiarity with Xcode, Apple's development tools, and Kotlin Multiplatform, the README provides no setup instructions so you must understand the pieces independently.
This sample project, kotlin/kmp-with-cocoapods-multitarget-xcode-sample, shows developers how to connect code written in Kotlin to Apple's Xcode development environment. Specifically, it demonstrates how to share a single piece of code across multiple Apple platforms at once: iOS, macOS, tvOS, and watchOS. Normally, if a company wants to build an app for the iPhone, the Apple TV, and the Apple Watch, they often have to write the core logic separately for each device. This project demonstrates a workaround using Kotlin Multiplatform, which lets developers write their shared logic once in Kotlin. It then uses a dependency manager called CocoaPods to bridge that shared Kotlin code into an Xcode project, making it available to all those different Apple device targets simultaneously. This repository is aimed at mobile and Apple ecosystem developers who want to save time by sharing code across their apps rather than rewriting the same functions for each device. For example, a startup building a fitness app that runs on both the iPhone and the Apple Watch could use this approach to share their data calculations and networking logic, instead of maintaining two entirely separate codebases. The project serves as a practical reference point or template for setting up that workflow. The README itself doesn't go into further detail about the setup process or specific instructions. The repository is purely a reference sample, written primarily in Ruby to handle the CocoaPods dependency configuration. Developers exploring this would likely need some existing familiarity with both Apple's development tools and Kotlin to understand how the pieces fit together.
A sample project showing how to share Kotlin code across iOS, macOS, tvOS, and watchOS simultaneously using CocoaPods to bridge Kotlin Multiplatform into Xcode.
Mainly Ruby. The stack also includes Kotlin, Ruby, CocoaPods.
Stale — no commits in 1-2 years (last push 2025-05-14).
No license information is provided in this repository.
Setup difficulty is rated hard, with roughly 1h+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
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