Use Blender to model, rig, animate, and render 3D content in one application.
Reference this mirror to track changes in the official Blender source code.
Build Blender from source following the linked developer documentation.
Report bugs or contribute code changes through Blender's official code review and bug tracker.
| kyle-ye/blender | aerl-official/aerl-c-framework | antoxa2584x/shar-psp | |
|---|---|---|---|
| Stars | 4 | 4 | 4 |
| Language | C++ | C++ | C++ |
| Setup difficulty | hard | easy | hard |
| Complexity | 5/5 | 2/5 | 5/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
The README does not include build steps directly, and building Blender from source typically requires a significant toolchain and compile time.
This repository is a mirror of Blender, the free and open source 3D creation suite. Blender covers the entire process of making 3D content in one program, including modeling shapes, rigging characters for animation, animating scenes, running physics simulations, rendering final images, compositing effects together, tracking motion in video footage, and editing video. It is one of the most widely used open source tools in its category, with a large community of artists, hobbyists, and studios building on it. The README itself is short by design, and it says so directly: it points to external resources rather than explaining Blender's features in detail inside the file itself. It links out to the main Blender website for general information, the full reference manual for people who want to learn how to use the software, and the community pages for anyone who wants to get involved or ask questions. For people who want to work on Blender's own source code rather than just use the finished program, it links out separately to build instructions, a code review and bug tracker, a developer forum, and dedicated developer documentation. Because this particular repository is described as a mirror rather than the original project, it most likely exists to track or reference the official Blender codebase somewhere else, such as on GitHub, rather than to introduce new features of its own. The README does not explain what, if anything, makes this specific mirror different from the official upstream repository, so anyone relying on it for development should check whether it stays in sync automatically or requires manual updates. Blender as a whole is licensed under the GNU General Public License, Version 3, which is a copyleft license. Individual files inside the project may carry a different but compatible license, and the README points readers to Blender's own website for the full licensing details rather than restating them here.
A mirror of Blender, the free and open source 3D creation suite covering modeling, animation, simulation, rendering, and video editing in one program.
Mainly C++. The stack also includes C++, Python.
Licensed under the GNU General Public License version 3, meaning you can use and modify it freely but must share source code for any modified versions you distribute, and some individual files may carry a different compatible license.
Setup difficulty is rated hard, with roughly 1day+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Don't trust strangers blindly. Verify against the repo.