Skip watching rewarded video ads while still getting the in-game reward.
Remove interstitial, banner, and other ad formats from AppLovin-based Android games.
Bypass an app's Pairip-based startup protection so the original app runs directly.
Make an app think it was installed from the Play Store to satisfy a license check.
| nai64/nai64patches | sylvara-lin/lianyu-app | airbnb/viaduct | |
|---|---|---|---|
| Stars | 191 | 167 | 158 |
| Language | Kotlin | Kotlin | Kotlin |
| Setup difficulty | easy | moderate | moderate |
| Complexity | 2/5 | 3/5 | 4/5 |
| Audience | general | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires the Morphe patching tool installed to apply these patches to a target Android app.
Nai64Patches is a collection of patches for Android games that use the AppLovin MAX SDK, an ad network used by many mobile games. The patches are meant to be applied through a tool called Morphe, which lets users add and apply community-made patches to installed apps. The collection includes four patches. Ads Free Rewards automatically claims the in-game rewards tied to watching a rewarded video ad, without the ad actually playing. No Ads blocks other ad formats shown by the same SDK, including full-screen interstitial ads, banner ads, app-open ads, and rewarded ads, with a separate toggle for each type so ads can be turned off individually, all toggles are on by default. These two patches can be combined by turning off the 'Block Rewarded' option in No Ads so Ads Free Rewards can still claim rewards. A third patch, Pairip Application Redirect, changes the app's manifest file so that Pairip, a mechanism some apps use to control how the application starts, is bypassed and the app's real entry point runs instead. If the real application class is not given manually, the patch tries to find it automatically inside Pairip's compiled code. The fourth patch, Spoof Play Store Install Source, changes what the app reports about where it was installed from, making it appear as though it came from the Google Play Store. The README says this is useful for apps that check for a Play Store license before allowing certain features to work. The project is written in Kotlin and is distributed as a set of patch files rather than a standalone app, meant to be loaded through the Morphe patching tool via a deep link or by manually entering the GitHub repository address.
A set of Morphe patches for Android games on the AppLovin ad SDK that block or bypass ads, redirect around Pairip app-start protection, and spoof the Play Store install source.
Mainly Kotlin. The stack also includes Kotlin, Android, AppLovin MAX SDK.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
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