nathan-ward73/zxhud-script-hub — explained in plain English
Analysis updated 2026-05-18
Give a FiveM server a cyberpunk themed HUD with a custom minimap and camera status indicator.
Show players live vehicle telemetry like gear, speed, fuel, and engine status while driving.
Customize the HUD's accent color and animation speed through a simple config file.
Replace a server's default interface with a more polished, styled overlay.
| nathan-ward73/zxhud-script-hub | abhas9/escape-run | abhishek-kumar09/mern-live-js-june-2021 | |
|---|---|---|---|
| Stars | 1 | 1 | 1 |
| Language | HTML | HTML | HTML |
| Last pushed | — | — | 2021-09-13 |
| Maintenance | — | — | Dormant |
| Setup difficulty | easy | easy | moderate |
| Complexity | 2/5 | 2/5 | 2/5 |
| Audience | general | general | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires a running FiveM server, drop the resource folder in and add it to server.cfg.
zxhud is a heads-up display script for FiveM, a modification platform built on top of Grand Theft Auto V that lets server owners run their own custom multiplayer worlds. This particular HUD replaces the default on screen interface with a dark, cyberpunk styled design using teal and gold colors, along with glass like panel effects and smooth animations. The interface is built around driving and situational awareness. It shows a custom minimap overlay, a camera status indicator that tells you which camera mode you are currently in, and a set of vehicle telemetry panels covering gear position, speed, fuel level, and engine status. All of this information is read directly from the game client while you play and is not saved or sent anywhere. Installing zxhud means placing the script folder inside your FiveM server's resources directory, adding a line to your server configuration file to load it, and restarting the server or refreshing and starting the resource. No extra dependencies are needed beyond that. Once running, server owners can adjust a handful of settings, such as toggling the minimap or camera indicator on and off, changing animation speed, and swapping the accent color to a different hex value, by editing a configuration file included with the script. The README notes one known limitation: because the custom minimap replaces part of the standard interface, it may conflict with other HUD or minimap modifications running on the same server, so it works best when those are disabled. The vehicle telemetry also depends on the game recognizing the vehicle as a supported entity, so some heavily customized vehicles may not show every reading. The project is licensed under GNU GPL v3.0, which means any distributed project built on top of it generally needs to share its source code under the same license.
A cyberpunk styled heads-up display for FiveM servers with a custom minimap, camera status indicator, and live vehicle telemetry.
Mainly HTML. The stack also includes HTML, CSS, Lua.
You can use and modify it freely, but if you distribute your project built on it, you generally must share your source code under the same license.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
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