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wtf is kebabchefs-unlimitedmenu?

phantomunk/kebabchefs-unlimitedmenu — explained in plain English

Analysis updated 2026-05-18

8C#Audience · generalComplexity · 1/5LicenseSetup · moderate

TL;DR

A MelonLoader mod for Kebab Chefs! Restaurant Simulator that removes the 10-dish menu cap and other built in item, queue, and customer limits.

Mindmap

mindmap
  root((repo))
    What it does
      Removes 10 dish menu cap
      Raises hand item limit
      Extends customer queue
      Uncaps daily customer forecast
    Tech stack
      C#
      MelonLoader
      Harmony
    Use cases
      Solo unlimited menu
      Multiplayer sessions
      Custom limit values
    Audience
      Kebab Chefs players
    Setup
      Requires MelonLoader
      F7 in game panel
      Pirated copy workaround

Code map

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Why would anyone build with this?

REASON 1

Remove the 10-dish menu cap in Kebab Chefs! - Restaurant Simulator so you can add unlimited dishes.

REASON 2

Raise or remove the hand-carry item limit and customer queue cap for a multiplayer session.

REASON 3

Uncap the daily expected-customers forecast so it keeps growing instead of flattening.

What's in the stack?

C#MelonLoaderHarmony

How it stacks up

phantomunk/kebabchefs-unlimitedmenuarkitzson/apertureportalautofac/autofac.extras.fakeiteasy
Stars888
LanguageC#C#C#
Last pushed2026-07-09
MaintenanceActive
Setup difficultymoderatemoderateeasy
Complexity1/53/52/5
Audiencegeneralgeneraldeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you spin it up?

Difficulty · moderate Time to first run · 30min

Requires MelonLoader installed first, pirated copies need a winmm.dll backup workaround.

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

Wtf does this do

KebabChefs-UnlimitedMenu is a mod for the video game Kebab Chefs! - Restaurant Simulator, built using a modding framework called MelonLoader. In the base game, your restaurant menu is capped at 10 dishes. This mod removes that cap, so you can add as many dishes as you like, whether playing alone or with friends in multiplayer. Beyond the menu cap, the mod also raises or removes three other built in limits: the number of items you can carry in your hands at once, which is normally capped at five, the length of the customer queue that forms outside your restaurant, and the daily forecast for how many customers you expect, which normally stops growing at a fixed number. All four settings are controlled from an in-game panel you open by pressing the F7 key, where each one can be set to unlimited or a custom number. Installing it requires MelonLoader to already be set up on your copy of the game, since this mod is a plugin file that MelonLoader loads, not a standalone program. The README also spends real space walking through a specific complication for players running a pirated copy of the game, where installing MelonLoader can overwrite a file the pirated version relies on, and explains how to back that file up first. In multiplayer, the effect of each setting depends on who has the mod installed. Some settings, like the queue extension, only need the host to have it installed for everyone to benefit. Others, like the menu and hand item limits, need every player to install the mod for that player to personally use the higher limits, though items added past the limit are still visible to everyone. The mod is built as a Harmony patch against the game's code and is released under the MIT license. It only changes values already present in the shipped game at runtime and does not redistribute or alter the original game files.

Yoink these prompts

Prompt 1
Walk me through installing MelonLoader and this Kebab Chefs mod so the menu limit is removed.
Prompt 2
Explain which of this mod's settings need every player in a multiplayer session to install it versus just the host.
Prompt 3
Help me fix the winmm.dll conflict between MelonLoader and my pirated copy of Kebab Chefs.

Frequently asked questions

wtf is kebabchefs-unlimitedmenu?

A MelonLoader mod for Kebab Chefs! Restaurant Simulator that removes the 10-dish menu cap and other built in item, queue, and customer limits.

What language is kebabchefs-unlimitedmenu written in?

Mainly C#. The stack also includes C#, MelonLoader, Harmony.

What license does kebabchefs-unlimitedmenu use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is kebabchefs-unlimitedmenu to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is kebabchefs-unlimitedmenu for?

Mainly general.

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