sunwood-ai-labs/electril-build-tower-mod — explained in plain English
Analysis updated 2026-07-25 · repo last pushed 2026-03-05
Expand your factory across a larger area without relocating Build Towers.
Defend a wide perimeter by covering more ground from fewer tower positions.
Reduce micromanagement of tower placement during rapid base expansion.
| sunwood-ai-labs/electril-build-tower-mod | 00kaku/gallery-slider-block | 0xkinno/vellum | |
|---|---|---|---|
| Stars | — | — | 0 |
| Language | JavaScript | JavaScript | JavaScript |
| Last pushed | 2026-03-05 | 2021-05-19 | — |
| Maintenance | Maintained | Dormant | — |
| Setup difficulty | easy | easy | hard |
| Complexity | 1/5 | 2/5 | 4/5 |
| Audience | general | general | developer |
Figures from each repo's GitHub metadata at analysis time.
No README included, install by placing the mod folder into Mindustry's custom mods directory.
This repository is a mod for the game Mindustry, specifically designed for players who use the Electril or Elecian faction. Its single, straightforward purpose is to extend the reach of Build Towers by five times their normal limit, letting you construct and repair structures across a much wider area without needing to move your towers as often. Build Towers in Mindustry are structures that automatically help you build or fix other buildings within a certain radius. By installing this modification, you override the game's default settings and multiply that operating distance. The project is written in JavaScript, which is one of the common ways the game supports custom community modifications. This mod is meant for Mindustry players who want to streamline their base-building experience. If you are constantly expanding your factory or defending a large perimeter, the standard build range can feel restrictive, forcing you to micromanage tower placement. With a fivefold range increase, you can cover sprawling bases from just a few central locations, saving time and effort. The repository does not include a detailed readme, so there is no further explanation of custom configurations or compatibility notes. What you see is what you get: a focused utility mod that solves a specific gameplay annoyance for a specific faction, making large-scale construction in the game much more convenient.
A Mindustry game mod that increases the build and repair range of Build Towers by 5x for the Electril/Elecian faction, letting players manage large bases without constantly moving towers.
Mainly JavaScript. The stack also includes JavaScript, Mindustry.
Maintained — commit in last 6 months (last push 2026-03-05).
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
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