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wtf is something?

tsoding/something — explained in plain English

Analysis updated 2026-07-28 · repo last pushed 2021-02-28

56CAudience · developerComplexity · 2/5DormantLicenseSetup · moderate

TL;DR

A game project written in C using SDL2 by the developer Tsoding. The original version is now archived, with active development moved to a separate rewrite repository.

Mindmap

mindmap
  root((repo))
    What it is
      Game project in C
      Uses SDL2 library
      Archived version
    Build and run
      Download source code
      Install SDL2 dependency
      Compile to executable
    Audience
      Tsoding followers
      Hobbyist developers
      C learners
    Status
      Development moved
      Rewrite repository
      No longer maintained
    License
      MIT licensed
      Free to modify
      Free to redistribute

Code map

Detail Auto

An interactive map of this repo's files and how they connect — its source is parsed live in your browser. Click Visualize to build it.

filefunction / class

Why would anyone build with this?

REASON 1

Download, compile, and play the game on your machine.

REASON 2

Read the C source code to learn how a game is structured.

REASON 3

Modify the game code to experiment with gameplay changes.

REASON 4

Follow Tsoding's streaming content by exploring the project they built live.

What's in the stack?

CSDL2

How it stacks up

tsoding/somethingpeng-zhihui/x-cube-usb-pdocfh/monocular-ranging-maixcam-stm32-tjc-screen
Stars565655
LanguageCCC
Last pushed2021-02-282018-02-14
MaintenanceDormantDormant
Setup difficultymoderatehardhard
Complexity2/55/54/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you spin it up?

Difficulty · moderate Time to first run · 30min

Requires installing the SDL2 development library for your operating system before compiling.

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

Wtf does this do

"something" is a game project created by the developer Tsoding. The README is quite sparse, it doesn't describe what kind of game it is, what the gameplay looks like, or what the player experience is like. What it does cover is how to build and run the game from source on different operating systems, suggesting it's a playable game at some stage of development rather than just a library or tool. The project is written in C and uses a library called SDL2, which is a common toolkit for building games and multimedia applications, it handles things like rendering graphics and capturing keyboard or controller input. To play it, you'd download the source code, install the SDL2 dependency for your operating system, and run a build command that compiles everything into an executable file you can launch. The main audience would be people following Tsoding's work, likely through their streaming channel where they code live. It's the kind of project a hobbyist or fan might pull down to poke around in, modify, or learn from by reading the C source code. Since it's MIT-licensed, anyone is free to use, modify, or redistribute it. One notable detail is that active development has moved to a separate repository called "something-rewrite." That means this version is effectively archived, the original attempt that the creator decided to start fresh on rather than continue building. It's common for developers to rewrite projects when the original codebase becomes hard to extend or when they want to try a different approach.

Yoink these prompts

Prompt 1
Help me set up and compile a C game project that uses SDL2 on my operating system, including installing the SDL2 dependency and running the build command.
Prompt 2
I have the source code for a C game using SDL2. Walk me through the main source files to understand how the game is structured and how rendering and input work.
Prompt 3
This C SDL2 game project is archived and development moved to a rewrite repository. Help me compare the original code structure with typical patterns in a game rewrite to understand what the developer might change.
Prompt 4
I want to modify a C SDL2 game project to add a simple new gameplay mechanic. Help me identify where in the source code I should make changes for player input and rendering.

Frequently asked questions

wtf is something?

A game project written in C using SDL2 by the developer Tsoding. The original version is now archived, with active development moved to a separate rewrite repository.

What language is something written in?

Mainly C. The stack also includes C, SDL2.

Is something actively maintained?

Dormant — no commits in 2+ years (last push 2021-02-28).

What license does something use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is something to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is something for?

Mainly developer.

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