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wtf is unity-decommissioned?

zbowling/unity-decommissioned — explained in plain English

Analysis updated 2026-07-18 · repo last pushed 2026-05-28

Audience · developerComplexity · 4/5MaintainedSetup · hard

TL;DR

Decommissioned is an open-source multiplayer social-deduction VR game for Meta Quest that also teaches developers how to build multiplayer VR games.

Mindmap

mindmap
  root((Decommissioned))
    What it does
      Social deduction game
      Find the impostor
      Multiplayer VR
    Tech stack
      Meta avatar tools
      Photon networking
      Application SpaceWarp
      Unity editor
    Use cases
      Play with friends in VR
      Learn VR multiplayer patterns
      Study avatar networking
    Audience
      VR game developers
      Indie studios
    Setup
      Meta account
      Photon account
      Quest headset

Code map

Detail Auto

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filefunction / class

Why would anyone build with this?

REASON 1

Play a free multiplayer social-deduction game with friends on a Meta Quest headset.

REASON 2

Study the open-source code to learn how to build multiplayer VR games on Quest.

REASON 3

Reuse the avatar, voice chat, and networking systems as a starting point for your own VR multiplayer title.

REASON 4

Test VR menus and multiplayer flows in the Unity editor before deploying to a headset.

What's in the stack?

UnityPhotonMeta SDK

How it stacks up

zbowling/unity-decommissioned0verflowme/alarm-clock0verflowme/seclists
LanguageCSS
Last pushed2026-05-282022-10-032020-05-03
MaintenanceMaintainedDormantDormant
Setup difficultyhardeasyeasy
Complexity4/52/51/5
Audiencedevelopervibe coderops devops

Figures from each repo's GitHub metadata at analysis time.

How do you spin it up?

Difficulty · hard Time to first run · 1h+

Requires Meta and Photon developer accounts plus a Quest headset (or simulator) to run.

Yoink these prompts

Prompt 1
Walk me through configuring Decommissioned with my own Meta and Photon accounts so I can run it.
Prompt 2
Explain how Decommissioned uses Photon to keep player actions synchronized across the network.
Prompt 3
Show me how Application SpaceWarp is used in this project to keep performance smooth on Quest.
Prompt 4
How does Decommissioned handle inviting friends into a match and managing avatars across the network?
Prompt 5
Help me stream this Unity project to a Quest headset over WiFi for testing.

Frequently asked questions

wtf is unity-decommissioned?

Decommissioned is an open-source multiplayer social-deduction VR game for Meta Quest that also teaches developers how to build multiplayer VR games.

Is unity-decommissioned actively maintained?

Maintained — commit in last 6 months (last push 2026-05-28).

How hard is unity-decommissioned to set up?

Setup difficulty is rated hard, with roughly 1h+ to a first successful run.

Who is unity-decommissioned for?

Mainly developer.

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