zbowling/unity-decommissioned — explained in plain English
Analysis updated 2026-07-18 · repo last pushed 2026-05-28
Play a free multiplayer social-deduction game with friends on a Meta Quest headset.
Study the open-source code to learn how to build multiplayer VR games on Quest.
Reuse the avatar, voice chat, and networking systems as a starting point for your own VR multiplayer title.
Test VR menus and multiplayer flows in the Unity editor before deploying to a headset.
| zbowling/unity-decommissioned | 0verflowme/alarm-clock | 0verflowme/seclists | |
|---|---|---|---|
| Language | — | CSS | — |
| Last pushed | 2026-05-28 | 2022-10-03 | 2020-05-03 |
| Maintenance | Maintained | Dormant | Dormant |
| Setup difficulty | hard | easy | easy |
| Complexity | 4/5 | 2/5 | 1/5 |
| Audience | developer | vibe coder | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Requires Meta and Photon developer accounts plus a Quest headset (or simulator) to run.
Decommissioned is an open-source multiplayer social-deduction VR game for Meta Quest that also teaches developers how to build multiplayer VR games.
Maintained — commit in last 6 months (last push 2026-05-28).
Setup difficulty is rated hard, with roughly 1h+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
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