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wtf is unity-super-mcp?

aka-kika/unity-super-mcp — explained in plain English

Analysis updated 2026-05-18

2JavaScriptAudience · developerComplexity · 3/5LicenseSetup · moderate

TL;DR

An MCP server giving AI coding assistants 15 direct tools for Unity Gaming Services, build-size analysis and app store compliance checks.

Mindmap

mindmap
  root((Unity Super MCP))
    What it does
      UGS LiveOps tools
      Build size analysis
      Store compliance checks
    Tech stack
      TypeScript
      Node.js
      MCP protocol
    Use cases
      Manage game economy
      Find bloat and duplicates
      Check store compliance
    Audience
      Unity developers
      AI agent builders
    Requirements
      Node 18+
      Optional UGS credentials

Code map

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filefunction / class

Why would anyone build with this?

REASON 1

Let an AI assistant manage a Unity game's in-app economy, currencies and shops

REASON 2

Analyze a Unity project for oversized or duplicate assets before shipping

REASON 3

Check a build for common Android and iOS app store compliance issues

REASON 4

Give an AI assistant one command to run a full project health check

What's in the stack?

TypeScriptNode.jsMCP

How it stacks up

aka-kika/unity-super-mcp3imed-jaberi/cryptography-si-isamm3imed-jaberi/koa-isomorphic-router
Stars222
LanguageJavaScriptJavaScriptJavaScript
Last pushed2021-09-252021-02-06
MaintenanceDormantDormant
Setup difficultymoderateeasyeasy
Complexity3/51/52/5
Audiencedeveloperresearcherdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you spin it up?

Difficulty · moderate Time to first run · 30min

Requires Node 18+, full functionality needs Unity Gaming Services project credentials.

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

Wtf does this do

Unity Super MCP is a tool that gives an AI assistant like Claude, Cursor or Windsurf a set of 15 direct actions it can take on a Unity game project, instead of you switching between separate tools. It combines three things that would normally need different setups: Unity Gaming Services features such as in game economy, cloud save and cloud code, build size and clutter analysis, and checks for whether a build meets app store requirements. It is built as an MCP server, which is a standard way for AI coding assistants to gain new abilities beyond writing text, in this case abilities specific to Unity projects. Installing it is a single command, and you can use it in two ways: with Unity Gaming Services credentials for the full set of tools, or without them, in which case you still get the seven tools for build analysis and store compliance while the game-services tools simply report that they are not configured rather than failing. The game-services tools can list and create in-game currencies, items and shops, read a player's saved cloud data, and list or deploy cloud code modules. The build and shipping tools can report your project's largest assets and total size, find duplicate or oversized files and misuse of a certain asset folder, generate a script to fix texture import settings, flag assets that appear unused, and check for common Android and iOS compliance issues. One tool is meant to be run first: it runs all the core checks together and gives a single summary with suggested next steps. The author states this was built as a demonstration in a single session to test whether an AI agent could operate Unity Gaming Services end to end, and describes it as a reference implementation rather than an actively maintained product. It requires Node.js 18 or newer and is released under the MIT license.

Yoink these prompts

Prompt 1
Run the super_health_check tool and summarize what needs fixing in my Unity project.
Prompt 2
Explain the difference between the UGS LiveOps tools and the Build and Ship tools in this MCP server.
Prompt 3
Walk me through installing this MCP server in Claude or Cursor without Unity Gaming Services credentials.
Prompt 4
Help me understand what assets_find_orphans flags and why I should verify before deleting.

Frequently asked questions

wtf is unity-super-mcp?

An MCP server giving AI coding assistants 15 direct tools for Unity Gaming Services, build-size analysis and app store compliance checks.

What language is unity-super-mcp written in?

Mainly JavaScript. The stack also includes TypeScript, Node.js, MCP.

What license does unity-super-mcp use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is unity-super-mcp to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is unity-super-mcp for?

Mainly developer.

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